Overview
Locus for Unity is an open-source AI Agent for Unity projects.
- In-editor operations: write C# code, read and modify Unity objects and assets, and complete the full feature development workflow
- Automated knowledge system: automatically summarize conversation requirements into design documents and preserve project understanding in long-term memory
- Visual version control: provide a visual version control interface with semantic diff analysis and conflict handling for Unity YAML assets
- Highly optimized prompts: optimize prompts for Unity projects, improve Agent capability, and avoid common mistakes
- Multiple model support: support subscription account sign-in and compatibility with multiple LLM API capabilities
Quick StartInstall Locus quickly and complete the full setup in minutesRoadmapSee the features we are implementing and planningCompared with Generic AgentsThe advantages of Locus over generic agents in Unity projects
Showcases

Review file changes in the session interface

Manage version control through a graphical interface

Edit knowledge documents and configure context injection

Analyze YAML file changes semantically

Handle merge conflicts semantically

Lexical and semantic retrieval settings